Tag: DevFest Archives ⋆ Broken Shotgun

May
08

Throw the Moon

Throw the Moon development is done… for now!  I want to fix a visual bug that blocks out the neat moon fall animation I had when you clear a stage that only seems to happen in the release build, but […]

Apr
08

Dawn of a New Day

Michigan DevFest 2015! It has been quiet in the Broken Shotgun office since the flood in August, but I am happy to announce the game development cogs are churning once again!  I have been selected to give a presentation at […]