A lot of changes and polish has gone into Reverie in the past couple weeks! Quests, adding dialog, tweaking plot points, and most recently – shaders! I’ve been working on a few shaders for the game that will really accentuate the environment. Right now there is just a few plot points that happen at night, but I am currently looking into making a regular night and day transition part of the game.
I am working on a free demo that should be ready in August for Windows! It will be available for download through the IndieDB page here.